No Man's Sky Engineering Control
![]() | The field of study of this commodity is from the Frontiers update. The information from this commodity is up-to-date as of 15 February, 2022. |
The discipline of this article is from the Frontiers update.
The information from this article is upwards-to-appointment equally of fifteen February, 2022.
Derelict Freighter | |
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Arrangement Types | All |
HUD Alert | Emergency Broadcast Detected |
Mission Warning | Space Betoken Detected |
Updated | Frontiers |
Derelict Freighter | |
---|---|
![]() | |
System Types | All |
HUD Alert | Emergency Broadcast Detected |
Mission Alarm | Infinite Signal Detected |
Updated | Frontiers |
Derelict Freighter is a space encounter.
Summary [ ]
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Salvage mission description
Derelict Freighter is a space run into in the No Man'south Sky universe. Derelict freighters are procedurally generated, with no two interiors the same.
It tin be forced to appear past using an Emergency Circulate Receiver. Receivers can be bought from the Bit Dealer aboard the Space Station (the price increases with each purchase, only resets each twenty-four hours - 5m, 10m, 20m, & caps at 30m). Afterwards completing at least ane freighter, a receiver can exist obtained for gratuitous from Iteration Helios once per week.
You can besides have a adventure to randomly encounter 1 while pulsing, or force its advent with an Anomaly Detector, which you volition very rarely notice while mining asteroids.
Each derelict freighter has a unique story to tell. Uncover hints about each crew member's fate by retrieving ship logs and personal effects, and ultimately gain access to the helm'south log for insight into the vessel's final hours.
The game cannot be saved during derelict freighter missions, if yous leave, salvage, and try to come back to it later, information technology will vanish.
Appearance [ ]
Derelict freighters appear as destroyed ships, adrift in space and surrounded past damaged ship parts. They can have the appearance of several types of freighter.
They have four Landing Pads to let for tackling them in multiplayer.
Behavior [ ]
Players must board the freighter, which has been sealed shut, to collect information and boodle. Interacting with the airlock terminal reckoner will unseal the freighter for exploration. You will be unable to employ your jetpack and movement volition exist slowed down.
The freighter will exist cold and tin can be warmed up using heaters that you turn on. Have Dioxite or Oxygen with you for recharging your life back up, and Sodium for environmental protection. Y'all will as well get three Repair Kits and a pocket-size corporeality of Sodium and Oxygen from the airlock computer. Derelict freighters have small containers floating around with Sodium, Oxygen, Ferrite and Condensed Carbon.
Uncovering the freighters' secrets won't be piece of cake, as these derelicts are total of danger. As the crew fled, systems failed: the lights are off, life support and gravity are offline, and the security AI has gone haywire. Some freighters take been infested with a sinister alien presence. These enemies are currently known every bit Minifiend / Greenish Jellyfish / Rogue AI.
Terminals [ ]
Yous must collect Security Credentials from particular readable logs that are lying effectually. You must then detect iii terminals (Records Terminal, Secure Mainframe, Applied science Control) in the diverse rooms of the freighter. The Records Final will give you a Crew Manifest item. The Secure Mainframe will requite the Captain's Log item in return for the security credentials from before. The final third final, Engineering Command volition give you a choice of: nanites (500-600), Cargo Bulkhead (an particular that allows you to add together a slot to your freighter general or tech inventory) or Salvaged Fleet Unit (a random installable upgrade module for your freighter that boosts stats on frigate missions or Freighter Hyperdrive stats).
Y'all tin sell your Crew Manifest and Captain's Log to either the Guild Envoy or the Scrap Dealer on the Space Station. Rewards from the lodge envoy randomly switch between nanites and standing with a dominant race. Rewards from the chip dealer are in the course of Tainted Metal.
Replaying a Derelict Freighter in the same star system volition effect in the aforementioned layout inside. Whatever form of Salvaged Fleet Unit of measurement you were awarded earlier, it will be the same class again, but potentially a different item. They can laurels bonuses to: Freighter Hyperdrive OR to all of the frigate expeditions: Speed / Fuel Efficiency / Combat / Exploration / Mining / Merchandise.
Procedural Zones [ ]
Zones (rooms) are created in a procedural fashion. They are named based on type of room, and then have a letter of the alphabet and double digit number. This is the marker for which procedural element is existence used.. E.k. Medical Unit - E37 volition be different to Medical Unit H21.
Always Present | Scientific discipline | Medical | Living | Storage | Ships |
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Airlock | Modest Research Bay | Medical Unit of measurement | Habitation Unit | Storage Unit | Shuttle Bay |
Living Area | Secondary Cargo Bay | ||||
Engineering Cadre | Central Laboratory | Primary Crew Quarters | Main Cargo Bay |
Possible Rewards [ ]
MAIN REWARDS |
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Repair Kit |
Security Credentials (used upward to become captain'south log) |
Crew Manifest |
Captain's Log |
Cargo Bulkhead (unlock more freighter slots) OR |
Salvaged Fleet Unit of measurement (adds stats to all fleet missions) |
TREASURE Artifact ITEMS | RARE ITEMS | OTHER ITEMS |
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Aquatic Treasure | Storage Augmentation | Units and Nanites |
Biological Sample | Salvaged Frigate Module | Tainted Metallic |
Fragile Flora (Subcontract) | Hadal Cadre | Vy'cracking Dagger |
Delicate Flora (PLNT) | Larval Core | Vy'slap-up Effigy |
Fossil Sample | Tempest Crystal | Korvax Casing |
Fossil Sample | Hypnotic Centre | Korvax Convergence Cube |
Historical Document | NipNip Buds | Gek Relic |
Lost Artifact | Quicksilver | GekNip |
Salvaged Chip | Upgrade Modules - Exosuit | Projectile Armament |
Terrifying Sample | Upgrade Modules - Starship | Unstable Plasma |
Unearthed Treasure | Upgrade Modules - Multi-tool | Living Slime |
Boosted data [ ]
- A typical derelict freighter will yield 2-6M
and 1,500-4,000
in a form of scrap (see reward tabular array in a higher place), plus a Cargo Bulkhead, or a Salvaged Armada Unit, or boosted
.
- Information technology appears that the derelict freighter with the same name and characteristics, including Salvaged Fleet Unit class, exists in many galaxies at the same coordinates, e.g. SV Sister of Gorigu.
- Derelict freighters with the same name volition all provide the same class of Salvaged Fleet Unit. For example, all derelicts with the name of MS Misom Fourteen will produce S-Class units with random type.
- Derelict freighters in the same Region have the same type of enemies which known as Minifiend (infested)/ Green Jellyfish (empty)/ Rogue AI.
- A derelict freighter with the same name and characteristics can exist encountered in many systems in the same Region, e.one thousand SS Iwada XIII. Layouts volition vary between systems.
- You lot can use your scanner to highlight all items and lootable containers in your electric current surface area.
- Opening pressurised capsules (containing minifiends or plants) as well equally shooting the festering pustules on ships with biological infestations will yield a significant amount of living slime, which can exist refined to nanites at 5:i ratio.
- Unstable containers can exist shot to explode. Shooting them from the shut range will impairment you.
- You can sneak by Horrific Nests, avoiding the swarm, equally long as you practise not move while they are shaking.
- You can "safely" motion by a nest by using the Analysis Visor without having to finish. It will begin stirring, just won't pause open up.
- Any kills on board count towards "Kill the creatures" missions.
- Defense Turrets will only attack if you enter their ruby search area, or if you attack them starting time.
- The older manner derelict freighter space encounters still exist. These can appear while using pulse drive and require you to shoot cargo pods or a destructible door for small rewards. Can sometimes concenter pirates.
Release history [ ]
- Desolation - Added to the game.
- Update 2.62 - Added base of operations edifice part blueprints every bit a boodle.
- Origins 3.05 - Enemies buffed up significantly. Tainted Metal and Quicksilver tin can now exist salvaged.
Gallery [ ]
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Landing on a Derelict
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Docking Bay Access Hall
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Reading one of the logs
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Record Terminal Interaction
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Crew Manifest
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Security Credentials
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Secure Mainframe
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Helm'south Log
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Engineering Command Centre
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No Man's Sky Engineering Control,
Source: https://nomanssky.fandom.com/wiki/Derelict_Freighter
Posted by: enriquezuther1941.blogspot.com
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